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zeldaring said:
Soundwave said:

There are so many games that benefit hugely from Switch overclocking, it would flood this thread actually (cherry picking my ass), I'll just list some links for people who are genuinely curious. This is not "well this only works on like 8 games tho rite!!!!". Uh no.

Assassin's Creed IV Black Flag (This runs at 30 fps on PS4, 55-60 fps up from 24-30 fps on base Switch)
https://www.youtube.com/watch?v=dI-N2taOeXQ&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=26

No Man's Sky (Runs 30 FPS on PS4, Here is 60 FPS on Switch):
https://www.youtube.com/watch?v=-4aSqc7EmUA&t=83s

Crash 4 (PS4 port) 60 fps
https://www.youtube.com/watch?v=N9vXU_xFe3Q&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=1

Witcher 3 (PS4 era high end game) significantly increased framerate, up to 60 fps
https://www.youtube.com/watch?v=RFsxvncvcc0

DOOM Eternal (PS4 high end game): increased frame rate up to 60 fps or increased resolution (your choice)
https://www.youtube.com/watch?v=7dS5qSkdYrc

Monster Hunter Rise (Can run at 60 fps vs 30 fps standard, 60 fps vs 30 fps shown here)
https://www.youtube.com/watch?v=LVqLhwN7-2Q&t=80s

Hyrule Warriors (goes from sub 30 fps on native Switch to from a standard 50-60 fps)
https://www.youtube.com/watch?v=Ygr8eKrIX58&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=3

Luigi's Mansion 3 (60 fps from 30 fps)
https://www.youtube.com/watch?v=-usYUJ31F-Y&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=26

Hogwarts Legacy (can go to 45-60 fps or can increase resolution at 30 fps which looks much better than flurry native):
https://www.youtube.com/watch?v=XA49rYncwtI

EA FC Soccer 24 (PS4 Frostbite port, native is 24-30 fps, overclock goes to about 54 FPS in game play)
https://www.youtube.com/watch?v=JCCmceZDttc&t=121s

Kingdom Come Deliverance (this is a game that sends even a PS4 Pro below 25 fps, Switch can hold 29-30 fps with an overclock in same areas):
https://www.youtube.com/watch?v=jOgQvNmaGnM&t=594s

Dragon Quest XI (port of a PS4 game, can run now 60 fps instead of 30 fps):
https://www.youtube.com/watch?v=wWm-httDFos&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=29

Nier Automata (PS4 game, can run 45-60 fps on Switch up from 22-30 fps)
https://www.youtube.com/watch?v=2NUqPcyRVD0&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=34

Persona 5 Royal (PS4 game, can run 60 fps on Switch, even the PS4 Pro version doesn't run over 30):
https://www.youtube.com/watch?v=AQ2jGtNLTZY

Dying Light (PS4 game, this isn't 60 even on the PS4):
https://www.youtube.com/watch?v=wtJv8T8HJ7c

Overwatch 2 (PS4 game, can run a pretty solid 57-60 fps by the looks of this, stock Switch is 28-30 fps):
https://www.youtube.com/watch?v=mJxwvhi7TLI&t=282s

Fortnite (PS4 game, 50-60 fps up from 25-30 fps on base Switch):
https://www.youtube.com/watch?v=4caj0M8nFAY

Zelda: Link's Awakening (This game is infamous for slow down, the overclock eliminates that):
https://www.youtube.com/watch?v=Btm-h6z5iQc&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=32

Paper Mario Thousand Year Door (60 fps now instead of 30 fps):
https://www.youtube.com/watch?v=nku47AIik0I&t=122s

Contra Operation Galuga (believe this game runs poorly on Switch, now is a more stable 55-60 fps here):
https://www.youtube.com/watch?v=ROVT_LmZw4U&list=PLnfYBBFizTmH6CWWW7yb8qwybCF6Mwxr4&index=41

20 examples enough? Cause there is a bunch more. So I tried to pick quite a few PS4 ports, those are the big ticket ports that are hardest stress tests. These are significant performance improvements across the board and this would be higher if Nintendo officially offered this because developers would be able to do things like specifically target that performance.

To say that this couldn't have been a Pro model is in my opinion something I very much disagree with. There are multiple big gun PS4 games here that run 60 fps on the high end with dips into 45 for some of the games, but even PS4 and XBox One do that too, it's disingeious to say "well it dipped to 45 fps so it's useless". For a portable device to be able to run PS4 games like Persona 5, Assassin's Creed IV, DOOM Eternal, No Man's Sky, Witcher 3, Kingdom Come, Fortnite, Overwatch 2, FC Soccer 24, Dragon Quest IX, etc. at well over 40 fps is not too shabby at all. Again the PS4/XB1 don't even run all these games at 45-60 fps. Now of course 3-4 posters are going to have their little shit fit that I said that, but whatever.

In addition to the video where the Youtuber showed Switch can run games in 4K and the Switch OLED having literal 4K output added to the dock and even the chipset altered (DP lanes) to allow for 4K/60 fps ... it's fairly obvious to me they have the performance to sell this is as a Pro model, they just backed off because look at Switch sales in 2020, 2021, 2022 ... COVID gave them all the boost they ever could have dreamed of. Pro wasn't needed at all, releasing it would've just hurt the Switch 2 at that point. 


Most of  your videos are from random youtubers that show 5 minutes of gameplay with the switch plugged in. we don't how what resolution  or how high they are clocked, they don't even do a in depth analysis, compare settings or give us resolution numbers, mean while i posted a video from DF with a proper analysis of 10 games using the same settings and it clearly shows  boost is there but small, not something that would be called a pro. Stop mentioning   ps4 or ps4 pro and just compare to switch with the same setting to do proper comparisons.

Here is another proper  comparisons  red dead  from DF the game is 1080p/30fps. when you unlock the framerate it hits 37-45fps on mariko, dropping the resolution to 720p and over clocking gives you 50-60fps. in what what world is that a pro. dude pro almost every game with the same setting gets  huge boost in resolution when you compare that to switch being over clocked it's a joke.

edit many games you mention hitting 60fps are doing 50-60fps dropping to 400=500p most developers would not even add those settings as they would be considered awful for the average switch user.  show us us these demanding games with same settings getting these massive boosts that you talk about. don't bring in mods cause that's not a proper comparison. you can't just compare a vanilla release of game to a modded game and then claim it was the over clocking that did this.    

720p 50-60 fps for a challenging game (60 fps easy for things like Luigi's Mansion 3 and Paper Mario) is perfectly reasonable for a "Switch Pro", the PS4/XB1 doesn't even run a bunch of these games at 50-60 fps. These are raw overclocks too, no developer optimization, if you let developers optimize specifically at a hardware level, the performance most likely goes higher. You could also take that and do 30 fps locked at higher resolution or higher graphics settings. 

There is also this video which I've seen no one debunk, this guy puts in serious work. 

Put away the stupid agenda and use some common sense. Why in the world does the Switch OLED have a changed dock for 4K output. Why would they make changes on the chipset itself to enable 4K/60? There is no reason to do these things, it would only make the hardware cost more because you have to basically make new hardware for no reason (they could have just used the older dock and older chip) and alter the manufacturing process/assembly lines for no good reason. 

The whole DUR HUR BLOOMBERG IZ STOOOPID was always fucking dumb as shit too. Bloomberg is a major, worldwide renown business source, not some random 19 year old's video game site, when they reported that Nintendo was asking devs to prepare their games to have 4K modes ... IMO that was legit. Nintendo just changed their plans, but a major business news site isn't going to just randomly make shit up. 

https://www.bloomberg.com/news/articles/2021-09-29/nintendo-switch-4k-developers-make-games-for-nonexistent-console

Something was definitely happening around 2020/early 2021 IMO ... Nintendo just changed course.

Last edited by Soundwave - on 19 June 2024