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curl-6 said:

Guerrilla has commented on brining the game to Switch:

"It was just a really unique opportunity for us. It was a natural fit for the ambitions that we had. I keep mentioning it, but we want this to be for everyone, and the Switch is really a platform that allows us to broaden the audience. That ethos goes all the way through the game, from the control schemes which are quite simple, [for example] it works on a single Joy-Con, and then also the simplification of the story, the lightening of the themes, the humour – it’s all part of the same ambition."

"Personally, it was my first time, but there were many staff members on the team who had experience developing for the Switch, so there were no special difficulties.

Regardless of the hardware, we wanted to bring “Horizon” to as many people as possible, so we tried to keep the controls as simple as possible. In that sense, it may have been a first for us, but rather than calling it difficult, we took it as a positive opportunity and proceeded with development.

Nintendo has been very supportive of our development on the Nintendo Switch."

https://www.gonintendo.com/contents/36662-lego-horizon-adventures-devs-say-switch-was-a-natural-fit-for-the-game-allows-for-a

It seems like a win/win.  Nintendo gets a Lego game.  Horizon gets some additional brand building.  Overall looks like a great idea.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED