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Soundwave said:
curl-6 said:

Mario Wonder is selling great, it's approaching 2 million in Japan in less than 7 months, which is around how much BOTW has sold in 7 years, or Super Mario Party in 6 years, and it's already beaten a lot of high fliers such as Switch Sports and Mario Party Superstars.

There's really no need to downplay it.

It's doing fine, it just isn't going to provide the same kind of "Switch boost" other IPs like Zelda and even 3D Mario got. 

The criticism that it's already being outsold on a weekly basis by older titles like Minecraft and Mario Kart and Smash Bros. is kinda fair though, that probably is something you wouldn't expect to be happening on the regular. 

zeldaring said:
Kai_Mao said:

That may be anecdotal though. In the end, Nintendo stated in February that Wonder is the fastest selling Mario title ever. It's still chugging along in the charts despite the Switch being 8 years old and is supposed to be in decline. I think Nintendo is not as worried as some of are here in this thread. It's likely going to sell maybe around 16-18 million in the end of its life when it released so late into the Switch's life cycle. Its a highly received game, which I'm sure the 2D Mario devs, especially the younger ones, can hang their hat on

No reason to be worried but it's no longer near the top of there franchises in terms of sales. it should get to 20 million and at the highest 22 million.

I think it's just that 2D platformers in general are losing popularity, especially for full price. What's the best-selling 2D platformer, or 2D game in general during the Switch era? Most did not pass 10 million, especially full priced ones. Mario Wonder will eventually pass U deluxe and probably settle around 20m-25m.