| Soundwave said: Sorry but I don't agree with your points or general hardware philosophy. But if you want a cold hard metric on it, the sales don't lie, people that think like you are a small minority on message boards that make a lot of noise but aren't showing up to buy games in any big number. If that wasn't true, there are now several "graphics showcase" type titles this gen that have sold underwhelming numbers. Whole lot of talk, not a lot of actual sales going on here which indicates an industry that is headed in a much different direction, it's like sitting on a movie board and having a small bunch of people talk on and on about CGI quality when the fact is the average movie goer doesn't give a fuck about CGI quality in 2024, it's not 1996 anymore where that meant a lot. |
PC gamers spent over 38 billion USD last year for PC games:

How much have Nintendo gamers spent last year for Switch games? Probably less, since Switch games are only a fraction of the 53 billion USD of the total console game revenue (Switch + PlayStation + Xbox).
And since this whole thread focusses the "attractivity" of the Switch platform for third party developers... How much have Nintendo gamers spent last year for third party Switch games?
The bestselling third party games (not based on Nintendo characters) on Switch are
- Minecraft (5.67 million units)
- Among Us (3.2 million units)
- Dragon Ball FighterZ (2.43 million units)
- Taiko no Tatsujin (2.27 million units)
- Octopath Traveler (2.16 million units)
- Human Fall Flat (2 million units)
- Dragon Ball Xenoverse 2 (1.82 million units)
https://en.wikipedia.org/wiki/List_of_best-selling_Nintendo_Switch_video_games
Cyberpunk 2077 is definitely a "graphical showcase". At the end of 2020 it already surpassed the bestselling third-party Switch game (Minecraft) with 7.67 million PC units (56% of 13.7 million total units).

The Cyberpunk 2077 sales have grown to over 25 million units since then; probably with more than 10 million PC units. Perhaps even a bigger PC share when we have a look at the platform breakdown of the "Phantom Liberty" sales:

Thanks to the raytracing update, "The Witcher 3" is still another "graphical showcase" to this day.
At the end of 2020 it already surpassed the bestselling third-party Switch game (Minecraft) with 12.4 million PC units (44% of 28.3 million total units).

The "The Witcher 3" sales have grown to over 50 million units since then; probably with more than 20 million PC units.
Last edited by Conina - on 10 June 2024








