Chrkeller said:
Soundwave said:
Depends on how you define a "straight port". The Witcher 3 for example on Switch literally has the PC menu inside of it which was discovered by hackers, so it is literally the PC game put onto the Switch, not some bespoke version like the Game Boy getting some completely customized version of like Mortal Kombat circa 1992. You can change the settings in the Switch version and even change the frame rate to 60 fps if you overclock the Switch.
Some developers are tight on resources because in part massive budget explosions, having a dedicated port studio can help bring more games to the platform.
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Optimization is what I mean. Making up examples but limiting LOD or limiting number of NPCs, etc. Just small tweaks to get better performance on weaker hardware.
Nintendo made the investment for a reason. Likely it was a damn smart purchase.
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It could just be they were in high level discussions for something and the studio is tight on resources at that moment ... GTA6, Final Fantasy games, who knows and an investment like that just sealed the deal. At this point we don't know. Nintendo has a new president, we don't know exactly how he will operate.