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Pemalite said:
Soundwave said:

2050 is a popular laptop choice, again doesn't surprise me some here have a stick up their ass against it because it flies in the face of what they think hardware has to be today.  

Stop lying. It's actually not. I have already provided the evidence for all of this.

The RTX 2050 is at 0.24% of steam users.
NVIDIA GeForce RTX 3060 Laptop GPU is at 3.37%

That means the RTX 3060 Laptop GPU is 14x more common than the RTX 2050.

Again. Here is the evidence: https://store.steampowered.com/hwsurvey/videocard/

I suggest you look at the evidence and start thinking about the information that is presented in that evidence before you post your next piece of false information/lie.

Soundwave said:

Most GPUs on the Steam survey are on the lower end, then you have consoles like the Series S which a developer has to consider. The fact is developers are not going to make games and lock out all this kind of hardware. For fuck's sake almost 2x as many people have 4GB GPUs as 12-16GB rigs (which are generally the "high end" cards). 

I have already provided the evidence that determined that this is a lie.

Why are you still lying and arguing against provided evidence?

Soundwave said:

Yeah I forgot Digital Foundry has a sports section and swimsuit section of their website, lol, the fact is "tech dorks" talk a lot on message boards but aren't a market force. Y'all yapping away but you sure ain't showing up in numbers to drive software sales of games like Senua's Saga which is bombing harder than HiFi Rush, we've seen games like that which are trying to be graphics showcases flop or underperform over and over again. 

You need to pull your head out.

Again, Digital Foundry primarily deals with the analytical side of video games and the underpinning technology.

Their main bread and butter is frame rates, frame pacing and more... And that includes with Nintendo's platforms which often do not provide great results.

Conina said:

Probably 8 GB VRAM will be the baseline for the next years due to that big percentage.

But PC gamers can switch to better hardware instantly when they need more GPU power for their games.
Nintendo gamers will be stuck on the Switch 2 hardware until at least 2030 without an upgrade path..

So should more and more games release with minimum specs of 10 - 12 GB VRAM, most PC gamers can just upgrade their GPU.

If a game is competently designed, it doesn't matter if a game needs more VRAM than is available, it spills over into System Ram.
This actually happens more often than people realize.

Unfortunately, when games are not competently designed we start to see issues with things like texture loads.

PC Gamers tend to upgrade when there is a need... And console gamers don't understand that as they tend to be locked in permanently to the hardware they are provided for the entire life of that particular device.

I mean shit... I still have a spare PC that I built in 2011, 13 years ago... That will be faster and has more Ram than the unreleased Switch 2.0.

2050 could sell 1 unit, the fact is it shows that modern games largely scale even to that little bandwidth and that low of RAM. 

It doesn't matter what you think PC gamers do or do not do, publishers make business decisions not "lets make games for a tiny niche audience of graphics enthusiasts" decisions, particularly today where making high end games is a business proposition of 2x-3x the cost of what it was even 8-9 years ago. 

If I'm a publisher spending huge amounts of money on a game, I don't give a fuck that you have 12GB or 16GB of RAM, I'm going to make sure my game still runs well enough on much lower end hardware than that, and that's really at the end of the day the only thing that matters. 

If there's a small market of people who want to spend hundreds more just to run the same game at a higher resolution and be able to see reflections in mirrors (whoopity doo) that's on them, it's not a great value proposition to most gamers though. 

A Switch 2 if it can run modern games like a 2050 can is remarkable in the sense that in past generations a DS or Game Boy or whatever the popular portable platform of the choice generally sure as fuck couldn't run modern games in a general sense. That this is now possible and potentially even commonplace today is notable.