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zeldaring said:
Soundwave said:

Even this isn't true, a 2050 runs basically most modern games and it has a whopping 4GB @96GB/sec. The amount of RAM (4GB) is the bigger bottleneck than the bandwidth. 

The Switch 2 has higher bandwidth RAM and a good deal more than that. Switch 2 has more than 8GB too, unless anyone thinks Nintendo is using 4GB for the OS, which is nonsensical since the Switch 1 only uses like 750MB as is. It's more likely the Switch 2 has 10-11GB for games available to it which is a healthy upgrade on the XBox Series S. 

The bottom line is developers still have to keep in the XBox Series S in mind for basically any game, we're seeing zero evidence that games are skipping the Series S to begin with even with all the most recent game announcements, Metal Gear Solid Delta? XBox Series S. GTA6? XBox Series S. Senua's Saga? Runs on XBox Series S. 

Comparing them directly like that is a misnomer anyway, never in any previous generation maybe with the exception of Switch 1 has portable consoles been able to run the same games more or less as the home consoles. If back in the day a freaking Game Boy was basically running the same version of Street Fighter 2 and Mortal Kombat as the Super NES/Genesis or DS was running PS3/360 games even at a lower spec setting, it would've turned the entire console generation upside down. That hasn't been something that's really been a widely available option to consumers, but it's changing now. 

The conclusion most people would come to in that situation would not be "boy, Game Boy or DS are pathetic". It would be more like "holy shit, the Game Boy or DS is running some/most of these big ticket 3rd party releases that previously were only on consoles or PCs". 

I think the handheld crowd is different crowd I mean switch was pathetic compares to ps4 but still beat it in sales, and gameboy was pathetic compared to super nes but still destroyed in sales. The handheld market is very big with casuals that just want something to play on the go.

There's nothing "pathetic" about the "handheld crowd", but you love to throw in bullshit like that into your arguments. Only tech nerds think that way and poeple like that are a small minority of the market that talk a lot on message boards and then don't back up their bullshit by actually showing up to buy "tech showcase" games. 

Y'all talk a big game, but you don't show up for shit. 

If I'm a publisher I can't rely on no-shows like that, I have to make a game that supports a wide variety of hardware these days, it's the only reasonable way to make money when my budgets are going up by double, triple, etc. I'm not passing on like say the XBox Series S just to appease that lame duck audience.