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Chrkeller said:
Soundwave said:

Even this isn't true, a 2050 runs basically all modern games and it has a whopping 4GB @96GB/sec. 

The Switch 2 has higher bandwidth RAM and a good deal more than that. 

The bottom line is developers still have to keep in the XBox Series S in mind for basically any game, we're seeing zero evidence that games are skipping the Series S to begin with even with all the most recent game announcements, Metal Gear Solid Delta? XBox Series S. GTA6? XBox Series S. Senua's Saga? Runs on XBox Series S. 

Comparing them directly like that is a misnomer anyway, never in any previous generation maybe with the exception of Switch 1 has portable consoles been able to run the same games more or less as the home consoles. If back in the day a freaking Game Boy was basically running the same version of Street Fighter 2 and Mortal Kombat as the Super NES/Genesis or DS was running PS3/360 games even at a lower spec setting, it would've turned the entire console generation upside down. I guess there was the Turbo Express, but that brand never was relevant globally to begin with, but that was an idea many years ahead of its time. 

The conclusion most people would come to in that situation would not be "boy, Game Boy or DS are pathetic". It would be more like "holy shit, the Game Boy or DS is running some/most of these big ticket 3rd party releases that previously were only on consoles or PCs". 

2050 isn't in the list of gpus being discussed.

Yet another goal post shift by you.

Actually it is, my point was most of the top Steam GPUs are low end GPUs, the 2050 is in that category. You don't get to say "it doesn't count" because it disproves your point. The 2050 is a popular choice for a lot of gamers that don't want to spend a ton of money. 

Developers don't give a shit about showcasing the best tech for the sake of showcasing tech. They need to make sure their game runs on a very wide gamut of technology, the PC actually is accelerating that focus because PC games scale much further than consoles traditionally have. 

No developer out here is going "y'know I've spent $150 million making this game, now let me lock it off to a tiny audience of 40 series card owners". That's not a reality anywhere and won't be probably even in the next 5 years. 

Graphics enthusiasts like the type that watch Digital Foundry videos and all that shit are a tiny part of the actual market. You're not making big money targeting that audience solely and it's been shown again and again with multiple flops/underperforming games this gen that people don't give a shit about that.