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Chrkeller said:
Soundwave said:

Source for that number. The top 8 GPUs on Steam are mostly all lower end GPUs that generally ship with 6-8GB of RAM. In order it's the RTX 3060, GTX 1650, 3060 Ti, RTX 2060, 3070, GTX 1060, Laptop 3060, RTX 3050 ... that's your top 8, most of those are shipping with 6GB-8GB. 

Fact of the matter is most developers are going to be stuck supporting the XBox Series S for the rest off the generation no matter what, so 8GB of VRAM is going to have to do for the majority of games (things like GTAVI included). 

All those cards have 2x to 3x the memory bandwidth, assuming the S2 hits the max.

6 gb at 224 gb/s is going to smoke 8 gb at 112 gb/s.  

Even this isn't true, a 2050 runs basically most modern games and it has a whopping 4GB @96GB/sec. The amount of RAM (4GB) is the bigger bottleneck than the bandwidth. 

The Switch 2 has higher bandwidth RAM and a good deal more than that. Switch 2 has more than 8GB too, unless anyone thinks Nintendo is using 4GB for the OS, which is nonsensical since the Switch 1 only uses like 750MB as is. It's more likely the Switch 2 has 10-11GB for games available to it which is a healthy upgrade on the XBox Series S. 

The bottom line is developers still have to keep in the XBox Series S in mind for basically any game, we're seeing zero evidence that games are skipping the Series S to begin with even with all the most recent game announcements, Metal Gear Solid Delta? XBox Series S. GTA6? XBox Series S. Senua's Saga? Runs on XBox Series S. 

Comparing them directly like that is a misnomer anyway, never in any previous generation maybe with the exception of Switch 1 has portable consoles been able to run the same games more or less as the home consoles. If back in the day a freaking Game Boy was basically running the same version of Street Fighter 2 and Mortal Kombat as the Super NES/Genesis or DS was running PS3/360 games even at a lower spec setting, it would've turned the entire console generation upside down. That hasn't been something that's really been a widely available option to consumers, but it's changing now. 

The conclusion most people would come to in that situation would not be "boy, Game Boy or DS are pathetic". It would be more like "holy shit, the Game Boy or DS is running some/most of these big ticket 3rd party releases that previously were only on consoles or PCs". 

Last edited by Soundwave - on 10 June 2024