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Pemalite said:
Soundwave said:

System RAM is an outlier because it's not Video RAM, how many people have 8GB or less of VRAM on their GPUs ... probably a shit ton. It means the Switch 2 for example has more usable video RAM than many of the more popular video cards on Steam. 

My point is equating PC all to high end users is simply false, a big chunk of PC rigs are on the lower end. The no.2 GPU on Steam is the GTX 1650, lol that's not even an RTX capable card, the no.1 is the 3060, not exactly bleeding edge. 

Mate. Consoles don't.. Or rather cannot use all of it's Ram as video Ram, there won't be anything left for game logic.
So your argument there is silly and redundant.

However 61.37% of PC gamers have 8GB of VRAM or more... And if you include 6GB GPU's like the Geforce 3060... It's at 75.53%.

A 6GB 3060 is going to provide better performance and image quality than the Switch 2, simply no argument you can formulate will change that intrinsic fact.

One other aspect is that the VRAM on a GPU does not replace system Ram, it's in-addition. That-is, GPU's constantly stream data from System Ram to the GPU as it's much much much faster than an SSD or HDD.

Fact is, the 3060 as you put it... Is not bleeding edge, but it will beat the Switch 2.0. And will beat a Playstation 5 and Xbox Series X and will come out significantly ahead once you start using DLSS/Frame Gen. That is the sad reality of it.

...And the irony is, the 3060 released 3 years ago and will still be better than the unreleased next-gen Switch.

I don't think Nintendo really gives a shit about any of that, they're a multi billion dollar brand that's about to outsell the PS2 for all time best console, are taking over Hollywood, and have multiple massive theme parks that attract tourists from all over the globe. The hardware philosophy for the Switch seems to be reasonably spec-ed hardware for not a budget price per se, but not a ridiculous price point either and a sane business model. Which is more akin to the NES/SNES/N64/GCN era. 

All I'm saying though is going by Steam's own hardware rankings, most of the top GPUs on Steam are indeed 6-8GB cards. On top of that you have the XBox Series S which virtually every major game is still supporting, even things like GTA6, so that is a max of 8GB RAM total (for VRAM and anything else). Developers are going to have to make sure their games work on that much RAM. 

Them's just the facts. Ain't no one out here trying to make a $150-$300 million dollar game for 1% of the market that has 40 series cards (which sold poorly, looks like the COVID surge for PC GPUs and Crypto bros that were buying those higher end cards have started to "nope" out). A 3050 is plenty to run any kind of game that would bankrupt any studio if it doesn't sell big, the tech stopped being the bottleneck ages ago. 

Like I've said many times "tech bros" are a tiny niche audience that don't even show up most of the time for "graphics showcase!" games or they are showing up but the number of them are pathetically small. Looking at the sales of games like Senua's Saga HB2, Immortals Aveum, Avatar Frontiers of Pandora, Alan Wake II, etc. etc. these games are not bringing in big audiences at all. 

Last edited by Soundwave - on 09 June 2024