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zeldaring said:
Chrkeller said:

To me, people tend to over complicate discussions.

Twilight on wii = mandatory motion
Skyward on wii = mandatory motion plus upgrade
Zelda on Switch = optional motion

People can use whatever verbiage they want, but there was a shift in focus.

If I were in front of a computer, and not on my phone, I would post the top 10 selling Wii games versus Switch... the difference in type of game is massive, again showing a shift of focus.

Semantics aside, focus has shifted for Nintendo.  That was my point.  

It's important to remember that gyro controls aren't motion controls.

Gyro controls are useful because they allow finer detail in aiming than broadly moving an analog stick. They're not for everyone, but people like them because it allows them to aim a bit more precisely as an extension of the arm, like a mouse. Gyro doesn't replace normal stick aiming (or at least it shouldn't, Star Fox Zero), it's normally only there as an addition for more control.

I'm going off memory but I think botw had gyro in some shrines, the ball moving ones.  I don't recall having any required motion or gyro for tears.  

Nintendo has been great at adjusting over the years.  I view pointing out their focus changes as a compliment.  But some view it as an attack.  I don't understand this.  

It is almost like you need to view, for some people, Nintendo as perfect...  or you are a hater.  I definitely don't understand that mentality.



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