LegitHyperbole said:
That's impressive with MH Rise, the difficulty ramp is so steep you should count it as a win to get where you are. I got like MR 5 and I was out, not even sure how much of the game is left but I know it's too hard for me. |
Thanks for the kind words! I'm an old-skool MH fan though: Rise is a cakewalk compared to anything before World. I spent half of HR using LR gear just to keep it interesting, I don't build optimal sets and I only use followers if I'm repeating a quest I just failed.
Speaking of followers, if you go back and leg it out a little bit longer, you can start unlocking some of the NPCs you meet throughout the game to come with you and help during your own quests. Makes a huge difference because at the very least they give monsters an extra target to keep the focus off of you, but they're actually pretty helpful with decent damage and timely buffs, traps and hunting helpers. The miko twins Minoto and Hinoa are especially useful because one will keep you healed up like her own life depends on it, and the other likes to use the hunting helper that makes her the constant target of big monsters to allow you plenty of time to get hits in with little worry.