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curl-6 said:

Not necessarily; graphics and gameplay are separate departments, one doesn't have to take away from the other. There are plenty of games that have both great graphics and great gameplay.

Sure they are separate departments, paid out of the same overall budget. Do you allocate more budget to the graphics department, or to the gameplay department. Of course one takes away from the other, budgets are finite.

TotK has great graphics and great gameplay, but not by pushing the evolution of realtime graphics or trying to simulate Hollywood movies.

And there is a big correlation between freedom in gameplay and 'defining graphics'. The better you want the game to look, the more you need to control / reign in what the player can see and do. Better graphics -> less interactivity. It's been like that since the beginning and will still be like that until graphics can't be improved any further.

Anyway as a graphical showcase (mines the CA) Hellblade II looks amazing and feels like a peak into what can be great graphics with great gameplay next generation. Just like the Order 1886 and Rise of Rome were.