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curl-6 said:
Chrkeller said:

I wouldn't call optional features significant.  A few games have motion controls with options to deactivate.

Calling motion controls a core feature is a gross exaggeration.  I have 30 switch games and 29 of them don't require motion.

Heck every Skyward has made motion optional.

Motion isn't core to anything.  

Most of the biggest Switch games feature motion controls as the default way to play; BOTW, TOTK, Mario Odyssey, Super Mario Party, Splatoon 2 and 3, Pokémon Let's Go, Luigi's Mansion 3, Ring Fit Adventure, Monster Hunter Rise, Switch Sports, the list goes on.

Having the option to forego something doesn't mean it's not a core feature. HD is technically an optional feature of the PS5, you can play it in 480p if you want, it's still a core component of the platform. Online play is optional, still a core feature.

Motion controls are alive and well and here to stay.

All of them are optional, except botw.  Optional features aren't really.  

Motion wasn't optional on the Wii in most games...  because motion was a core feature on the Wii.  It isn't a core feature on the switch (nor the ps5).

Playing on the go or at home is a core feature.

Motion controls a niche that have little impact.

There is a reason even Nintendo makes motion controls optional. 

Either way, Sony and graphics were doomed during the ps3 era.  Nintendo needed to go 3rd party during the Wii U era...  people overreact to small datasets.  

Edit

And to your point?  Is sub HD a core feature of ps5 games?  I can optionally go sub HD.  Of course it isn't.  Optional features are not core.  

Last edited by Chrkeller - on 06 June 2024

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