curl-6 said:
I dunno, looking at something like Spiderman on PS4 vs Spiderman 2 on PS5, or the PS4/PS5 versions of stuff like Horizon Forbidden West or God of War Ragnarok I'm really not seeing this giant leap. I've played stuff like Final Fantasy 16, Hogwarts Legacy, and Diablo 4 on a 65 inch 4K TV and while they do look great, they don't give me that wow feeling that I got seeing something like Gears of War in 2006 or Rogue Squadron II in 2001. It's not that the technical gap isn't there, it is, its more that PS4/XBO games already looked really good and the higher up the graphics ladder you go, the more subtle the improvements become. |
I think we are saying similar thing. I think the jump is there with things like 4k, 120 fps and ultra settings.
But you are 100% right, the jump isn't necessary. I mean once the ps2 launched, ps1 games immediately looked and played like crap. That isn't true anymore. Heck 360/ps3 games are still perfectly fine.
So is there a jump? Yes. Is it necessary? Nah, it is just gravy.
The biggest jump, just my opinion, is fps. 120 fps is glorious and addicting. The responsive controls is game changing.
I think AAA games are struggling because they all feel the same. I think the Switch was successful because of unique experiences.
How many times can someone play the same AC game before getting bored?
Last edited by Chrkeller - on 05 June 2024
i7-13700k |
Vengeance 32 gb |
RTX 4090 Ventus 3x E OC |
Switch OLED