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curl-6 said:
Chrkeller said:

The problem is console gamers are still tied to the archaic "generation" classification that isn't fit for purpose anymore.  Games are scalable, there is no reason not to leverage sliders and supporr weaker hardware.

Console gamers are also struggling because they hung their hat on exclusives, which is dying.  And I think it is great.  Why buy 3 pieces of hardware when I can buy 1?  

The gap is there and has a long, long way to go till diminishing returns.  UE5 demos, like the forest and car, are mind blowing.  The big difference between now and the past, panel quality is the limiting factor for many.  OLED, large screen at 120 hz makes games look significantly better than LCD, small screen and 60 hz.  We have entered a period where extra hardware is required to get the most out of powerful gpus.  

And AAA games aren't going anywhere.  Necessity is the mother of invention.  AI tools like DLSS and RT are already here.  More will be coming to reduce development costs.  There are already NPC generators and voice acting AI being investigated.  

I dunno, looking at something like Spiderman on PS4 vs Spiderman 2 on PS5, or the PS4/PS5 versions of stuff like Horizon Forbidden West or God of War Ragnarok I'm really not seeing this giant leap.

I've played stuff like Final Fantasy 16, Hogwarts Legacy, and Diablo 4 on a 65 inch 4K TV and while they do look great, they don't give me that wow feeling that I got seeing something like Gears of War in 2006 or Rogue Squadron II in 2001.

It's not that the technical gap isn't there, it is, its more that PS4/XBO games already looked really good and the higher up the graphics ladder you go, the more subtle the improvements become.

I think we are saying similar thing.  I think the jump is there with things like 4k, 120 fps and ultra settings.  

But you are 100% right, the jump isn't necessary.  I mean once the ps2 launched, ps1 games immediately looked and played like crap.  That isn't true anymore. Heck 360/ps3 games are still perfectly fine.

So is there a jump?  Yes.  Is it necessary?  Nah, it is just gravy.  

The biggest jump, just my opinion, is fps.  120 fps is glorious and addicting.  The responsive controls is game changing. 

I think AAA games are struggling because they all feel the same.  I think the Switch was successful because of unique experiences.

How many times can someone play the same AC game before getting bored?  

Last edited by Chrkeller - on 05 June 2024

i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED