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Soundwave said:
Norion said:

I do think this is silly cause the amount of sales on the PS4 and Xbox One will be tiny cause sales of MWIII were already very skewed to current gen and this is gonna be a year later. It feels like how Nintendo supported the 3DS for longer than they should've with their final games for it bombing massively.

On a personal level I'd rather not see COD hold itself back by supporting last generation consoles for a really long time so hopefully the next one comes with an upgraded engine and leaves last gen behind at last. Having to run on the Switch 2 won't be ideal but it won't be as bad since it'll overall be significantly better than the PS4 due to a lot more ram and a way better CPU and it'll have to run on the Series S for at least the rest of this decade anyway.

Switch 2 architecturally is way beyond a PS4 too, its closer in that respect to a Series S. Ampere based with some Lovelace features is going to leave that ancient GCN 1.1 from like 2012 architecture in the dust. 

PS4-XB1 still is a significant part of the audience base if they're willing to not move on from it. 

EA is also bringing Jedi Survivor to the PS4-XB1 ... they must have some metrics that are showing there is a market for it. 

Yep there's gonna be loads of games this decade that could not run properly at all on a PS4 but will be able to run on the Switch 2 even if it's heavily cut back and runs kinda poorly.

A ton of people are still playing games on them but the vast majority of those people aren't buying games and are just sticking to stuff like Fortnite. Considering how long it's been since that was announced if nothing is said about it in the coming days then I expect that those versions of Jedi Survivor have gotten cancelled since it has to be a nightmare to try to get that game working properly on hardware that outdated considering its minimum requirements so a lot of effort for little in return. And yeah they surely have metrics but like the 3DS example I imagine some developers/publishers are probably taking longer than they should to move on.

Soundwave said:

Next generation will be even worse, it will be a complete cross-gen for the entire generation, lol.

"Generation leaps" are meaningless when 98% of the games still look not that different from the previous generation's top games.

People aren't even buying the games that are supposed to be "graphical showcases" that's your other problem. A lot of these games that are relying on graphics to sell are flopping.

It used to be only Nintendo really was making big money in their own niche with lower end graphics on their games, but that has flipped now we are seeing real deal big ticket 3rd party blockbusters like Fortnite (can even run on a phone), Minecraft, Roblox, Genshin Impact, etc. etc. Even things like Baldur's Gate 3 and Elden Ring, these are not what I would call visual showcase titles at all. Call of Duty is the biggest yearly non-sports title for the industry and they are still making the game for last gen.

That's a big difference. Kids these days don't care as much about graphics, it's a preoccupation for a niche audience that frankly is an aging audience. Kids who are used to "good graphics" all their life (ie: grew up with a PS3/360) don't care. They don't want Senua's Saga, they aren't impressed by Alan Wake II, wouldn't give Unreal Engine 5 showcase Immortals of Aveum a shot, won't touch the PS5 only Final Fantasy games, etc. etc. 

Also to respond to what you said here you're missing that it's not just about graphics. Baldur's Gate 3 isn't pushing visuals but it's still an advanced modern game that could not run on the PS4 and Xbox One due to how much it pushes the CPU. And there's the debacle with the Xbox Series version where even with Microsoft's help they could just not get the split-screen running properly on the Series S due its ram limitations so eventually they were allowed to ignore the parity rule and release it on there with couch co-op disabled on the S.

Last edited by Norion - on 04 June 2024