pokoko said:
Enough of a problem that the developers for The Outer Worlds added the option to turn it off in a patch. Even before that, there were plenty of guides about how to disable it in the ini settings on PC. Personally, it made me feel so sick that I immediately turned it off and went to download a mod that removed it. I think it's true that a lot of people don't know what it is, exactly, but that doesn't mean that they don't dislike it. They just don't have a name for it. Settings to disable effects like CA, motion blur, head bob, and to change FoV should be standard in ALL games. It's an accessibility issue. |
Depth of field as well - I understand why they want them in cutscenes, but while playing it's pretty silly to have it on.
FoV is a bit trickier - for PCs absolutely, but FoV increases CPU/GPU load, so I'm guessing a big flashing warning sign "will affect performance" is warranted for that one (or with dynamic resolution upscaling for given FPS target that will translate to lower rendering resolution).