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curl-6 said:
Farsala said:

Now it seems you are missing the point.

In my original post I said games that get ported to Switch tend to be the ones that are guaranteed to be profitable/viable.

You countered by saying Switch ports aren't expensive or risky.

I responded by saying if they aren't expensive or risky, then the 3rd party support would be booming like Sony or PC.

And then our recent posts.

You get what I am saying now? I didn't say all the ports weren't viable, just that devs pick and choose the ones more guaranteed.

But I still disagree that isn't expensive or risky for all the other games that weren't ported.

We were talking about FF7. If it's apparently viable to port much smaller stuff like Sniper Elite or Zombie Army, I doubt FF7 is going to have trouble getting attention on a Switch successor.

And expensive is relative; porting, even across platforms of different power levels, is a lot cheaper than building a modern AAA game from the ground up, was the point.

Well SE hasn't chosen the Switch for any newer FF games so far. Smaller games are easier to port than the AAA.

Based on their PR, SE definitely want to try it though. Anyways it was just a comment on how the Switch would be more challenging than your typical port. Everyone knows ports are cheaper, but ports to other systems are even cheaper.

Edit: Once again to clarify

"A port of FF7 would be a pretty safe bet to make a return, and Switch ports aren't that expensive or risky given we've seen everything from Doom to Grounded to Outer Worlds to Sniper Elite to Kingdom Come Deliverance make the jump.

That Switch 2 will offer a worthwhile market is also a reasonably safe bet. Nothing's guaranteed, of course, but at this stage its safer to assume success than failure."

@bold I didn't disagree or agree with.

@Italics I disagreed with.

Last edited by Farsala - on 24 May 2024