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And to be clear, for SONY, learning from Nintendo doesn't mean making more AA games, imo it means doubling down on what the PS brand identity is right now, more AAAA games. Not only they know how to make them with consistency, but they have the expertise to translate them to multimedia franchises.

PS studios never made great AA games to begin with, they all sucked and didn't age well at all. Only two franchises have lived on for generations, GT and GoW, and even GoW had to rebooted to stay relevant, which is crazy giving how successful the PS/PS2 were. They need more people and more new studios working on such games which I am not seeing at all and that's the glaring problem imo.