Qwark said: Unpopular opinion, I think SE desperately needs a new successful IP more than a successful FF title. |
There was Forspoken. It flopped to the point it stung SE enough for them not to try again for some time, which circles back to the point that making a successful game is hard...
AddRat said: I may be misreading the point of a couple of posters here but SE's experimental bombs did not happen in a vacuum. |
...and making successful AA games even more so. Whether SE was to blame or not, the fact is that this sort of game (AA titles) is bombing all across the industry despite internet claims for smaller budgets and shorter development cycles.