curl-6 said: Even in current TVs 120Hz isn't universal, a big share of the console audience is still playing on 60Hz panels, hence why not that many games on current gen have a dedicated 40fps mode. |
We don't know if most players of the target group (Xbox Series X owners) don't have a 120Hz TV.
Most Series S gamers probably still have 60 Hz TVs, but I doubt that it is the same for the majority of Series X gamers.
Many Xbox games have a performance mode only for the X-model... this could be 40 fps if 60 fps ain't possible.
The 30 fps-mode would then be for Series S and for the fidelity mode on Series X.
curl-6 said: They're already pushing UE5 and the Xbox Series pretty hard, the extra work needed to get it all running at a locked 40fps may simply not have been deemed worth the payoff. |
Two different presets ain't that complicated. Any UE5 game can scale.