By using this site, you agree to our Privacy Policy and our Terms of Use. Close
the-pi-guy said:
Runa216 said:

Finished God of War Ragnarok. Great game. but man it coulda been about 1/3 its length and I woulda loved it a whole lot more.

I know they're aching to give players more bang for their buck and I admire that...but a lot can be said about shorter games. There's a time and place for 100+ hour epics but mostly linear, story based games don't need to be 40-60 hours (when side questing is factored in). It was so exhausting by the end. I was mentally 'done' less than halfway through.

Such a hard topic to bring up, though, because it's VERY hard to argue against more value for your money. But me, personally...shit like this is why I champion shorter games like Portal 2 and the recent Ratchet & Clank game.

Ghost of Tsushima, for as much as I loved it, gave me the same vibe. It coulda been 1/3 the size and length that it was and I felt it would have been a more appropriately tight.

Ironically, both games are Sony exclusives. Anyone else have thoughts on this?

I personally didn't have an issue with God of War Ragnarok's length. I loved every minute of it.

Less sure about Ghost of Tsushima. I've struggled to really enjoy that game. 

With some more time between myself and completing the game I think it's less about the length and more about my personal problems with OCPD. now that I've finished the game and know when things get unlocked and when/how I can collect stuff and do side quests...it's not so bad. Playing through it just felt like every step of the way I was torn between just enjoying the game and trying to be a completionist. I'd go to a place, see the map and menu open up, and I'd be compelled to get everything....only to have the game then be like 'yeah you can't do that until you get this new item like 30 hours into the game', so I had to struggle and get frustrated any time. 

I LIKE getting everything as I go. I like exploring all I can gradually. I am not a fan of just bum-rushing the story to get to the end. So any time a mini boss opened up I HAD to fight it even if I was CLEARLY outmatched. It was just very exhausting to constantly bounce between 'bro, you can move on, it's okay' and 'no I have to do EVERYTHING before I move on'. And the game being so long and having so much to do exacerbated that. 

I also think, as an aside, this game is NOT good at group battles. Trying to focus on one enemy or bounce between them when they're jumping around and stuff is...nah. Very frustrating. 

Plus I did it again. Played the entire game in balanced mode but the Final optional super boss Gnu (If you know you know) Made me so angry that my rants were legitimately making my roommates get panic attacks. VERY frustrating. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android