JRPGfan said:
They already release almost everything on pc day 1 as well right?
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The thing is that the number of PC gamers has increased quite a lot since when Microsoft created their Xbox division.
While the latest numbers I could find in this regard are from 2021, they still show that Steam has 132 Million monthly active users and 69 Million daily active users, all while the number of concurrent Steam users now reached 36M in March. And unlike on consoles where each only has their own storefront, Steam ain't the only one on PC (though the largest one by some margin), so the actual number of players is even higher.
In other words, they wouldn't need to publish the games on Playstation if they do a good job of publishing on PC, as the userbase is bigger and continiously growing while the userbase on Playstation is stagnating at best.
Microsoft has their deals to release games on Playstation for 10+ years, as otherwise they wouldn't have been able to buy Activision Blizzard. But after that, they could and should concentrate on PC as their main platform. After all, wasn't Xbox created to promote PC gaming?
@bolded: Keep in mind that some of the biggest games on consoles actually started on home computers. Call of Duty, which is the biggest IP Microsoft bought from Activision, is one of those games. As is Diablo, the biggest IP from the Blizzard to even make the jump to consoles. Both could thrive very well without any console ports.
The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
The Steam/GOG key gifting thread: https://gamrconnect.vgchartz.com/thread/242024/the-steamgog-key-gifting-thread/1/
Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/