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curl-6 said:
HoloDust said:

Personally, I wouldn't file gyro aiming under what we usually think of when we're talking about motion controls, since it's been there for several generations. If anything, I'm perpetually puzzled as to why console industry hasn't implemented it as a standard yet (and to answer my own question, XBOX, who's only console that doesn't have it).

I agree it really should be a standard, it's so good when properly implemented, you really get that fine grained control that feels intuitive and satisfying. I personally file it under motion controls as I am moving around the whole controller instead of just pushing a button or a stick when I aim in TOTK or Splatoon or Monster Hunter Rise.

Yeah, I really like when games have it - it's not as good as KB+mouse or direct VR controls, but it is quite an augmentation for standard controllers.

That said, while true, you move controller around, so it technically would be motion controls, though fairly limited, I don't think anyone thinks of gyro when talking about motion controls of Wii era. If anything, VR is where that type of controls are main and/or only controls for most titles.