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HoloDust said:
curl-6 said:

The audience for motion controls isn't a monolithic bloc that only cared about Wii Sports; it's a broad array of people, from those that only use their Switch for Ring Fit Adventure, to enthusiasts who use them in Doom Eternal and Sniper Elite, to BOTW and Splatoon players who enjoy those games the way they control by default, and all shades in between.

Personally, I wouldn't file gyro aiming under what we usually think of when we're talking about motion controls, since it's been there for several generations. If anything, I'm perpetually puzzled as to why console industry hasn't implemented it as a standard yet (and to answer my own question, XBOX, who's only console that doesn't have it).

I agree it really should be a standard, it's so good when properly implemented, you really get that fine grained control that feels intuitive and satisfying. I personally file it under motion controls as I am moving around the whole controller instead of just pushing a button or a stick when I aim in TOTK or Splatoon or Monster Hunter Rise.