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I don't think Skyward Sword and Mario Kart 7 are system sellers the way Breath of the Wild and Mario Kart 8 were, they don't have the same kind of scope and as such aren't nearly as impressive software wise. 

I also doubt 2GB of RAM would have happened, Nintendo originally wanted 1GB of RAM for the *Switch*, lol, go look up the Nintendo NX leaked documents, it was supposed to have a 480p screen + 1GB of RAM total.

People are lucky they didn't go with that crap Eriksson chipset + 1GB RAM.

2011-ish was just a bad time for Nintendo, people were too caught up in the initial wave of smartphone/tablet (iPad had just launched) frenzy, that was the new, hot, "must have it" shit of the time and the Wii/DS audience didn't want to hear any different. They were in love with their shiny new Apple toys and it would take a few years for that novelty to become normalized. 

2017 was a lot more hospitable, everyone and their grandma had gotten their fill of iPad so that it wasn't as special anymore and even PS4/XB1 were aging by then, it was the right time, it had enough horsepower under the hood to be at least decently convincing as a home console (not just a handheld with TV output), etc. etc. I think people underestimate how much changes if you change several major aspects of a system, because the logic is "well we only changed about 20% of the basic concept, that means at worst you should only lose about 20% of the sales" ... that's not how reality really works. 

You can alter things just slightly and it completely throw the entire thing off balance. 

Last edited by Soundwave - on 24 March 2024