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Iwata said they experimented with the idea of having the hardware of the Wii U inside the GamePad (so basically a Switch), but it wasn't feasible at the time.

I don't think the concept works with lesser hardware, you needed Wii U tier scope games at a minimum for the concept to be appealing. I don't think people would be as impressed with the concept if it was only 3DS/Wii 1 level graphics. Right off the bat, you can throw Breath of the Wild away because it wouldn't be the same game with Vita-range specs.