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Nintendo could have used Tegra 3 in 2011.

Basically as a mobile device it could have been specced out as:
1) 4x Cortex A9 CPU's @1 to 1.4ghz. Full ARM NEON support.
2) 1-2GB LPDDR3 1600 - 6.4GB/s of bandwidth. Fine for 480P.
3) 8 Shader core GPU @ 200-500mhz.

All in all, we could expect graphics capabilities around the Original Xbox/Wii level, but with larger data sets thanks to a larger pool of available DRAM.
It would have been very competent hardware 13 years ago.

In saying that, I don't regret having the 3DS instead... A 3D display makes the 3DS a very unique experience that is likely never to occur again.



--::{PC Gaming Master Race}::--