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The Fury said:
haxxiy said:

I feel like longer waiting times are inevitable nowadays, even smaller-budget JRPG games like Yakuza are seeing 4 years between titles, Xenoblade was 5 years, and Dragon Quest and Persona will be some 8 years (!). Square has fared more or less well in that regard recently, from 15 to Rebirth they released four massive scope games in less than ten years plus multiple 14 expansions.

The problem is that two of them are partial remakes of an old game, and the other two have little to do with one another in terms of gameplay and premise. Not exactly fanbase-building stuff even among the people crossing the naming barrier, but at least the potential for a mainline game every 3 years or so is there.

Yakuza's dev team are always busy, from prequels, sequels, spin offs. Between Like a Dragon and Infinite Wealth, we had Lost Judgement, Ishin and Gaiden. But that is Sega, I think they know their market and are better managed.

The reason for Persona 6 not arriving, I cannot fathom, you'd think they'd want to get in on the success of 5 but they went down the milk 5 for all it's worth instead of making 6. Dragon Quest, well that's SquEnix again.

True on the gameplay thing though, at least with 6-9 and even 10, people who went from one to the next knew what they were getting into even gameplay wise but from 13 onwards? Kind of a mess.You played CoD or Assassin's Creed, you know what you are getting. For all we know FF17 will be a side scrolling platformer.

Like a Dragon and Persona are also much smaller still than FFVII is today. Sure P5 sold 5 million but only after a lot of years and after releasing on pretty much every platform. FFVII rebirth and FFVXI will reach that same number in 2 years on PS5 and PC alone. When we hear P3 sells 1 million in its opening week it's a great number for FF VII Rebirth that would be a massive letdown. It's easier to manage your brand if a one million opening is already a huge succes.



Please excuse my (probally) poor grammar