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curl-6 said:
Norion said:

The amount it sold on Switch is small compared to PC and PS5/Series X/S so that's not a good argument against what I said. My point is that reining in budgets is an issue for AAA game makers like Square since spectacle is a big part of the appeal of those games thus doing so would lead to a decline in sales. Do you not agree with that?

Actually sales of the Switch version of Hogwarts have been outpacing the Xbox version despite Switch being massively worse graphically. If high end graphics really were the main selling point, the Switch version would have flopped.

If you're primarily selling your games on spectacle to the point where you struggle to make your money back, then maybe you should rethink your strategy.

I was combining the two consoles there and I never said "main selling point". I said it wouldn't have sold as well as it did if didn't have high quality visuals and a portion of the sales being on Switch doesn't contradict that at all. It is a clear fact that graphics are a significant selling point for some games so I'm not sure why you're with me over that.

Rethinking will need to happen yeah though the tricky part would be making up for the loss of appeal if spectacle is reduced since they'd need to make up for it somehow to avoid a reduction in sales. It's a difficult balance and I'm not sure what exactly companies like Square should do.

Last edited by Norion - on 14 March 2024