curl-6 said:
Hogwarts Legacy on Switch was massively cut down graphically, yet it still sold really well despite arriving 9 months late. I'm not saying pretty graphics can't be a selling point, but clearly they are not the be-all end-all, otherwise the Switch would've been another Wii U. And you can have good graphics these days without spending a triple-A budget anyway; look at AA titles like Hellblade, Plague Tale, Lies of P, Hifi Rush, It Takes Two, etc. |
I think the problem with those "we're trying to have nice graphics but on a low budget" games is the scale of them is pretty limited. Like A Plague Tale is like 6 hours.
Not saying I personally mind that, but I wonder if that has a big role in why those types of games don't seem to break out and become huge hits. For "lower budget" games it seems people just want retro art styles (ie: Dead Cells).