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Otter said:
IcaroRibeiro said:

What takes times to build is a extensive overworkd and character models and animations. Adding filler million and items scattered is a breeze. Without the padding the first game would be 10 hours long at best. Which means Square would need to add almost everything from Rebirth to the first game. Here comes the problem, it took LONG time to get the gameplay smooth and running straight. The first game is largely a showcase for them to get the art, character modeling and gameplay running and then starting building the second and third parts

Putting everything together in a single game would have resulted in a new Cyberpunk, or worse

Regardless, the padding is almost completely optional. You can skip it and speed run the game to finish it in 10 hours if that's what you think it will bring you more joy. The padding is there for people who appreciate the gameplay bits and collecting missions, why should they remove something harmless that many gamers appreciate? It's like saying we also should remove all collectibles, missions and hidden items in any game

Lol, no. 

The first game would come in at a good 20-25hours without the additional filler forced into the main quest. The main quest is not 10 hours short. And I don't think it would sell much differently at that length. But I agree the filler isn't whats making the game expensive, so the conversation is mostly pointless. 

 The user in question thinks secondary characters plot (mostly original from remake) and cutscenes are fluffy/filler 

The time dedicated to the main plot without side plots would be at best 10 hours long