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Soundwave said:
curl-6 said:

Wii/DS being "casual" doesn't mean they magically don't exist. 

Metroid is a niche series, that's got nothing to do with the viability of non-AAA games.

The idea that publishers absolutely must spend hundreds of millions of dollars per title to make their games sell, and that therefore their only choice is to make live service games is ridiculous and false. 

There are countless popular games that are not AAA.

How many "countless popular" games that are not AAA can you list that aren't

A) Made By Nintendo

B) Don't Rely On Existing, Established License with nostalgia attached to it

C) Not low-cost "indie" games

There's not actually a ton. 

That's like saying "not many people live in Tokyo if you don't count Japanese people, women, or people over 50."

Still, even with Western devs currently polarised between massive AAA juggernauts and low budget indie titles, with little in the middle even being attempted, you still have stuff like It Takes Two and Fall Guys in the last couple years, which both sold over 10 million copies. Japanese devs have embraced AA more so than the West, and do well out of it.