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A203D said:
Chazore said:

SE splitting it into parts was more for being able to make more money over the long-term, an ideal I didn't agree with when it was first announced years back.

For an RPG, you need a complete story, not have it sliced and diced up into pieces to be sold every 1-2 years, and we all know FF, let alone FFVII is not on LotR level of writing, to be able to be sold in multiple books and movies to tell the tale, it's just not the franchise to do that with, but with LotR it made sense for Tolkien, because he was telling us an epic tale, a stupidly large journey of sorts, while FF VII is just some characters, a city and a dead civilisation. 

To tell you truth, I disagree with you on this point. If they had remade FF7 as one game, it would be missing so much of what has made the remake series what it is. Its possible that Square Enix decided to go down this road for finanical reasons. I don't blame them on that front because a lot of game studios are making big game worlds, like God of War and God of War Ragnarok, Horizon, The Last of Us to name a few.

I mean God of War has effectively become an action RPG franchise, yet its one story told over the course of two games. Final Fantasy 7 Remake is the same thing, one story told over the course of three games.

Yes I appreciate that SE could have condensed everything into one game or two, but I feel it would have been a huge injustice to Final Fantasy had they have done that. For example characters who had only a minor supporting role, Biggs, Wedge and Jessie have  more depth and more development devoted to them. We would have never had that level of detail if it was only one game.

Perhaps it is too big to be one game, but square could drop the silly side quests, mini games and card games.  FF7 has a lot of fluff that is completely unnecessary.