JRPGfan said:
curl-6 said:
"Hey guys, our offline single player game with no microtransactions or other bullshit was the highest selling game of 2023, and our attempt at chasing the GaaS train was a universally derided failure, what should we do next?" "I know, let's double down on GaaS trash instead of single player games with no bullshit!" |
Its greed pure and simple. That and bussinessmen, that think its accepable to fail 20 times in a row, for 1 big payoff.... if the payoff is big enough. Its a gamble, from a greedy outlook at the top of leadership.
As a consumer though, watching them waste time and failing perphaps 20 times in a row... is gonna suck major balls. I much rather they just do what their good at, the one and done's, where its all but garenteed, they make back their investments and make maybe only 2-3 times their investment in profits. Option A) Give me 20 good games, that make consistant, but smaller profits for a company.
Option B) Give me 19 game flops (that losses money for company), but one decent GaaS game, that gives like 20 times the returns.
As a consumer, if they pick option B), by the time they get around to that mega hit, of a live service game.... I'd have little to no respect for them left. And again, live serives games arn't for everyone. I much much rather see them just do story focused games, that are one and done, where potentially one of them appeals to me. |
Pretty much.
Making money is never enough for these corporate vampires, they want to make ALL the money. No matter how well they do, it's never enough. Their greed is a bottomless pit, and they'd throw their own mother into it for just a shot at that ongoing Fortnite money.
Never mind that GaaS games have been failing left right and centre in recent times as people tire of games trying to be like a second job and monopolize their time and money.