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Darwinianevolution said:

Live services are the new MMORPG, nearly all of them fail miserably after a year, but companies keep pushing due to the potential profits of those who succeed. Completely forgetting that those have a locked audience that's not going to move to their games easily.

Seriously, Hogwarts Legacy made them mountains of cash, how can they be this thickheaded?

This. Reading comments on the r/Gaming subreddit defending this shit, saying live-services are a fountain for cash are making my head hurt. No, they’re not. Very, very few end up making money and the few that are aren’t gonna have people stop playing the likes of Fortnite, GTA Online, etc. to play their game. Also, none of them are single-player, the two go together like oil and water. Clearly WBD missed that memo. Then again, that’s kinda par for the course for them.

One comment even said KtJL was more profitable than Hogwarts Legacy, I kid you not. That right there has got to be one of the stupidest things I’ve ever seen anybody write on the internet, and that’s saying a lot. Reading that made my IQ drop. A game that has fewer people playing it than the old Arkham games (which I remind you are 9+ years old at this point), is getting refunded en masse and WBD admitted it tanked with cosmetics being its only form of gotcha monetization is making more profit (profit, not money) than the best-selling game of last year, imagine believing this. Bruh, I think YOU need to lay off the coke.

Last edited by KManX89 - on 09 March 2024