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burninmylight said:
BasilZero said:

What do you think caused that sale spike for the Pokemon games according to your link?

Spoiler!
The reason is in the link (and the title of the article).

Also it dominated the list 6-7 years after it came out on 3DS....so no it wasnt that it was popular, it was a result of FOMO due to the eShop closure - a similar thing happened to a few PSN games when Sony was about to close down the PS3 store years ago.

Street Fighter IV 3D Edition is on that same list in the link, you think it set the world on fire when the superior version (Ultra Street Fighter IV) is still available to buy on 3 other platforms and was available for the same price or even less?

Shtinamin_ said:

The eshop domination was due to FOMO because the 3DS eshop was closing. That happens with every closure, the best games with the biggest followings get the most purchases. But having the 3DS eshop close was a "set the world on fire" situation for any pokémon fan. Now if they want to transfer old pokémon they can't unless they obtained and paid for their Pokémon Bank service apps. Big sad.

And those older games are still such a blast to play, especially on official hardware. It is so nice.

Like I said, maybe I misunderstood the term "set the world on fire."

You said, "They probably think it wouldnt be worth it lol", and I was really responding to that moreso.

My point wasn't that it wasn't that a bunch of Game Boy ROMS were selling Palworld numbers, but that those older Pokemon games were the most popular VC games on 3DS. Without looking to see if there is a source to verify this claim, I'm pretty sure that this was the case before the announcement and deadline of the eShop closure.

https://www.ign.com/articles/2016/04/28/pokemon-re-releases-sold-over-15-million-worldwide

https://en.wikipedia.org/wiki/List_of_best-selling_Nintendo_3DS_video_games

These sources say the RBGY family sold 1.5 million units as of April 28, 2016, and rdoesn't count units sold as part of a hardware bundle. The second source is Wikipedia, so you're welcome to take it with a grain of salt, RGBY is tied for 41st in the list of best selling 3DS games, and there are no VC games higher in the list.

Whether they think those numbers are worth it, I don't know. But dusting off a few GB ROMs for next to no effort for guaranteed millions of sales on a console more popular than 3DS seems worth it to me.

I don’t disagree. RBGY 3DS was a huge hit.

But the Pokémon Company wouldn’t put their mainline games on the NSO. If they did, Nintendo would have to keep track of how many people are playing the mainline games and give The Pokémon Company a cut of the earnings. Nintendo doesn’t want that, they want to keep all the earnings. Plus then they would have to code the mainline games to not have a pause, and rewind option. Or you’d be getting lost of “hacked” ‘mons. And how would they connect that to Pokémon Home? That is more coding. 

The Pokémon Company instead would just re-re-re-release RBGY and re-re-release GSC and re-release RSE with their own cartridges (like Super Mario 3D All Stars) and have them be around for a limited time (more FOMO). That seems like the more likely scenario.



Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.