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Shtinamin_ said:
burninmylight said:

Sorry, when I said they are dragged kicking and screaming into each new generation, I meant console generation, not Pokemon generation. There is a history of GF making big mainline Pokemon games one of, if not the last hurrah of a dying console when a new one is either right around the corner or already on the street and could have used the boost that those games could have given them. And I'm certain there's nothing Nintendo can do about it.

If Nintendo had more control of the IP and Game Freak, do you think it would have let B2W2 come out exclusively for the original DS in 2012 while the 3DS was struggling to find footing, the Wii U wasn't out yet and the Wii was a dead console walking?

In my original post, I forgot to mention that Crystal came out for the GBC back in Dec. 2000 in Japan and July-Nov. 2001 everywhere else, while the GBA came out in March-June 2001. Emerald came out in September 2004 in Japan, May-Oct. 2005 everywhere else, while the DS came out in November 2004 in North America, Dec. 2004-March 2005 everywhere else.

Imagine if Crystal was a GBA launch window game, Emerald was a DS launch window game, B2W2 came out within 3DS' first year, and USUM possibly getting souped up Switch ports or being moved there entirely within its first year.

Yep they do. I think it’s because when Game Freak finish their generation they “immediately” get to work on the next generation. By the time that happens they already have an idea on what console it will be on. The answer is: the one that’s available. Once they’ve made that decision they don’t backtrack because they don’t have the time, resources, nor ability to put it onto the newest console.

Let’s look at each scenario then

Game FreakGame DevelopedGame ReleasedTotal TimeTotal TimeConsole/Handheld ReleasedConsole/Handhled Started DevelopmentNintendo
CrystalNov 1999Dec 20001 year3 yearsMar 20011996, 1998GBA
EmeraldNov 2002Sept 20042 year2 yearsSept 2004Mid 2002DS
Black 2/White 2Sept 2010Jun 20121.5 year1.5 yearsFeb 2011Late 20093DS
USUMNov 2016Nov 20171 year3.5 yearsMar 2017Late 2013Switch
Legends Z-A2022? (I assume so based on when Legends Arceus was released)20253 years?4 years2025 (Rumored)2021? (During Switch Pro Rumors)Successor (NX)

Also you still didnt answer my question:

So do you assume that Legends Z-A will release Nov 2025?

If Game Freak was a fully internal studio and Nintendo had total control of the IP, then Nintendo tells GF that development for some of those titles are moving to the new console, and GF does what it's told. GF doesn't have to care about selling a new console, but Nintendo does, and there are few more convincing salesmen than Pokemon. A Black 2/White 2 built from the ground up for 3DS that launches within the first half year or so of the console's launch likely changes the trajectory of the system.

Regarding Z-A, I assume nothing. Like you said, Legends Arceus released in January, so there's precedent that GF and TPC aren't hardline about making a holiday season deadline. I've already posted that they sure as hell don't care about a new console release and will give Nintendo the finger about Switch 2.

If I had to put a dollar on it though, I'd still say late Q3 or Q4 2024. November 2025 is a long time away for a game just announced. Legends Arceus was announced in Feb. 2021 and released 11 months later. That's a longer time between announcement and release than other modern projects associated with Nintendo, but still not the better part of two years.

Plus, GF already has plenty of experience with the Switch and the game's engine, and plenty of reusable assets. Therefore, development time should be shorter (and as far as I know, we don't know how long Arceus or Z-A were/have been in development).

Finally, and without further knowledge of upcoming releases this year, it would make sense to make Z-A Switch's big Christmas game. I'm sure we'll learn of more releases in June and September, but I could see Z-A being Switch's last big hurrah.