| SAguy said: I wonder if Nintendo is able to avoid this because the majority of their studios are all in one building. Easier to just reassign someone to another project in the building vs having all these separate studios were an employee would have to relocate for work. |
The reason why Nintendo is able to avoid this is because their attitude is entirely different. Developers are recognized as long term assets by them - software sells hardware, so you ought to have as many good games as possible - so laying developers off will hurt future profitability much more than it would help short term profitability. From all of Nintendo's Q&A sessions with their investors it's abundantly clear that Nintendo isn't a company that thinks from year to year, but in much bigger timeframes. Hence why Nintendo tends to reject or ignore the wishes of investors who are in it for the short term.
Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.







