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Pemalite said:

It would make it the third generation hybrid.

The WiiU was the first hybrid console that could play games dynamically across multiple different displays. (Built in mobile display and fixed TV).
It was range limited, but that is what makes it a first-generation attempt.

LUNAR

Shtinamin_ said:

That is super interesting. I don't know much about the hardware specific features. If it isn't a bother I would like to see your Generations list. Would that be possible?

1st console generation:
2 colours.
Single screen.

2nd console generation:
Cartridges for games.
8-bit Microprocessors adopted.
Colour and Audio.

3rd console generation:
8-bit microprocessors retained.
More sprites.
Ability to save games.
Improved audio with a greater range of audio effects.

4th console generation:
16-bit microprocessors adopted.
Parallax scrolling.
Wavetable/FM Audio synthesis.
Rotating/scaling of sprites.
Flat shaded 3D polygons.

5th console generation:
32-bit and 64-bit microprocessors adopted.
3D Polygon graphics with texture mapping.
Full Motion Video.

6th console generation:
32-bit and 64-bit processors retained.
Internet connectivity.
24-bit/32-bit colour.
TnL.
Bump Mapping/Hardware displacement mapping.
Shader Model 1.4/TEV/Fixed Function or equivalent.

7th console generation:
32-bit and 64-bit processors retained.
Broaband internet connectivity.
Hard drives for storage.
Programmable pixel and vertex shaders.
Parallax mapping.
Shader Model 3.0

8th console generation:
32-bit and 64-bit processors retained.
Tessellation.
Geometry Shader.
Direct Compute.
Shader Model 5.0
Dynamic resolution scaling/frame reconstruction.

9th console generation:
64-bit processors only.
Variable Rate Shading.
Hardware-based Ray Tracing.
Temporal reconstruction and anti-aliasing.
Mesh Shaders.

Ok I will attempt to make this but it will be very flawed (I'm not well versed in specific technologies). And I will try to focus on the major brands at the time (not counting pure handhelds).

  • 1st Gen
    • Magnavox Odyssey
    • Coleco Telstar
  • 2nd Gen
    • NES
    • Atari 2600
  • 3rd Gen
    • Master System
    • Atari 7800
  • 4th Gen
    • SNES
    • Genesis
    • Neo Geo
  • 5th Gen
    • Atari Jaguar
    • N64
    • PS1
    • 3DO
    • Saturn
  • 6th Gen
    • Dreamcast
    • PS2
    • Xbox
    • Gamecube
  • 7th Gen
    • Xbox 360
    • PS3
    • Wii
  • 8th Gen
    • WiiU
    • PS4
    • Xbox One
  • 9th Gen
    • Switch
    • Xbox Series
    • PS5

How did I do? Good? Bad? 



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Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

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