Soundwave said:
Problem is this setup doesn't seem to work for anyone but Nintendo because they committed to doing that 20+ years ago. Even on the GameCube, they released games like Animal Crossing and Pac-Man VS. Pokemon was really the first blockbuster game that was several generations behind graphically from the norm of the time -- released in 1998 in the West and took as a big hit. Sony's kind of stuck in the model they have, don't know if they can just suddenly change course. Looks like PC game releases for them are going to have to become closer to day and date with PS5 and who knows even beyond that, maybe XBox/Switch 2 versions of some of their IP may be warranted in certain situations. Their game budgets are insane too -- 315 million for Spider-Man 2 and I believe that's before marketing costs. |
Make enough small games and add the Playstation name to it and I expect people will still buy it. Days Gone was by no means a title that really looked like a high budget release and it sold quite well. The Infamous games also had a smaller scope than Ghost and sold decently. Do it's not like a non high budget can't sell well.
Uncharted Lost Legacy and Miles Morales also did well in their own regard. So I think Sony has some room to make smaller spin-offs from successful titles at least. Rather see them doing that than make 60 dollar ports of PS4 games.
Please excuse my (probally) poor grammar







