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Mar1217 said:

Pokemon Scarlett/Violet about to be in a playable state once it comes out with BC.

Jk aside, I am expecting the next Switch to have the full BC capabilities whilst enhancements for previous games with dynamic resolutions, uncapped framerates, longer loading times will receive improvments..

I also expect to see some of the more recent releases to receive patches that take advantage of the system for further enhancements, mainly first party titles.

Stuff like main Mario games, Zelda BOTW/TOTK, Xenoblade Chronicles games, Fire Emblem, Princess Peach Showtime etc ... Will have these patches available ...

But I haven't determined yet if it's gonna be free or not in some cases. Maybe they'll release upgraded versions of them or new Deluxe versions with new content in them as well. But I'm not sure on any of that.

I kinda' don't want "patches" for older titles like Breath of the Wild... That game would be pulling a GTA5 and spanning 3 console generations then...

I would rather just have system-level enhancements so stuff isn't done on a case-by-case basis. Everything gets improved, nothing takes away development resources from new games.
At-least system level enhancements would mean it should be free and applies to everything. I.E. Better texture filtering, anti-aliasing, framerates and resolution, load times...
It's the approach Microsoft has taken with the Xbox Series X... Where all backwards compatible Xbox One titles received enhanced 16x anisotropic filtering at the hardware level... Which means any multiplatform last-generation game, looks vastly better on Series X verses Playstation 5.

It would also apply to forgotten and/or obscure games that have essentially been abandoned.

Last edited by Pemalite - on 17 February 2024

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