Ryuu96 said: Nate says there's a Banjo in development. |
Fantastic assuming it plays more like the first two and not the fourth game.
Ryuu96 said: Seems Bandai cancelled a number of titles in development too after their poor results. We have also decided to discontinue the development of at least five other titles under development and recorded a loss on disposal of these titles. New stricter rules for green lighting titles are In place |
I hope Tales series isnt affected....Xillia, Graces, Eternia, Abyss, Legendia and Phantasia all need modern ports.
Ryuu96 said: Embracer cancelled 29 unannounced games between July and December. |
At least Tomb Raider came out....
konnichiwa said: Palworld lost many players: Palworld devs answer: "This emerging 'Palworld has lost X% of its player base' discourse is lazy, but it's probably also a good time to step in and reassure those of you capable of reading past a headline that it is fine to take breaks from games," Pocketpair's community community manager, who goes by 'Bucky' online, says on Twitter. "You don't need to feel bad about that. Palworld, like many games before it, isn't in a position to pump out massive amounts of new content on a weekly basis. New content will come, and it's going to be awesome, but these things take a little bit of time." Bucky rightfully notes that "there are so many amazing games out there to play; you don't need to feel guilty about hopping from game to game. If you are still playing Palworld, we love you. If you're no longer playing Palworld, we still love you, and we hope you'll come back for round 2 when you're ready." |
It was obvious that it would drop. There's too many survival games and way more MP oriented games both already available and coming.
Ryuu96 said:
Reason #1000 why Microsoft is experimenting with multiplatform, why Sony is moving harder into PC. |
Yep, multiplatform is the way to go.
Dulfite said: I'm hearing rumors in my head that Sony and MS will team up to launch the next gen as one platform, splitting R&D costs evenly, and splitting hardware loss/profits evenly (if and when it is ever sold for a profit) so that both companies have an easier time selling both hardware and software. |
Would never happen lol
crissindahouse said: So, why do development costs explode so much? Wasn't all this stuff about the new Unreal Engine and other engines supposed to do wonders for devs to create something in very short time which took ages in the past? I swear I saw some Unreal Engine videos the last years which were all about creating phenomenal looking things with ease...and not only from Epic but also from many people doing videos about it mentioning how it's all so simplified now so that you can skip a lot of stuff you had to do in the past. And since they don't need more people for the music or the story as 10 years ago, there shouldn't be such an explosion in costs... |
Because people are pushing in to make service games, open world games and games with higher graphic/visual styles - this requires a bigger development team, more advertising and higher expectations.
Ryuu96 said: What the fuck, From Software acquired the Elden Ring IP from Bandai... If Bandai loses From Software as a partner... |
Thats fine, From can self publish or find a better publisher.
Ryuu96 said: Grounded, Pentiment, Sea of Thieves, Hi-Fi Rush. WHERE'S THE BIG GAME, TOM?! |
Only one I am remotely interested in getting outside of PC/Xbox would be Hi-Fi Rush.
Ryuu96 said: |
Thanks for the re-cap.
NobleTeam360 said: New hardware in holiday 2024? So some kind of pro model I assume? |
Xbox Series X Digital
CaptainExplosion said: Seriously? This could actually happen? If so please let three of them be Rare Replay, Killer Instinct, and a new Banjo-Kazooie in the style of the N64 games. And maybe this could lead to the original Diddy Kong Racing being on Switch. |
Diddy Kong Racing DS is the best version.
Ryuu96 said: Man I don't care about the Series X digital, I want them to reveal the rumoured handheld already, Lol. |
I'm interested in the handheld too.