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mZuzek said:
JackHandy said:

I think it's just that back then, they were hitting the peak of what 2D platforming could be. Everything else after the 16-bit era is just trying to find ways to resell perfection, and as a consequence, it's mostly a change in style and throwing gimmicks at a player. But under the hood, it didn't get better than SMB3. From a sheer purity level, that is when 2D put it all together. Imo, there is nothing that can be done to improve gameplay. It's just dressing up the same thing... and not for the better. 

the day I say Tropical Freeze is only as good as SMB3, I'll have gone clinically insane

lol. Fair enough.

But if you put Tropical Freeze on the NES, it would not be nearly as good as SMB 3 with Tropical Freeze's modern polish on the Wii-U--and that's my point. That under the hood, 2D peaked in the 8-16 bit era, and it's been all polish/gimmicks from there on out. That doesn't mean there hasn't been great 2D platformers since then, though. If they're done well, I still enjoy them. But yeah...