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Ryuu96 said:

Would dual layer have any technical downsides?

If they treat it like Xbox 360 BC games, where when you open an Xbox 360 game on XB1 or Xbox Series it boots up the 360 OS inside of a window within the modern Xbox OS, there may be some RAM overhead issues from running both OS at once, but they could also design it so that opening one OS closes the other, removing those RAM overhead issues. Or they could simply have more system RAM than previous Xbox consoles, both some GB of GDDR6 for handling the dual layer OS and some GB of GDDR6X for the GPU. If they go with extra system RAM they should be able to run both OS at once allowing easy and fast switching between the two.

Last edited by shikamaru317 - on 15 February 2024