sc94597 said:
I mean even in SSD-heavy titles like RDR2 the difference between a SATA SSD and a top of the line NVME is a few seconds. The load times between the PS4 and PS5 probably have more to do with the CPU than the difference in SSD speeds. I wasn't thinking Nintendo will use UFS carts. They'll probably use something much slower and have 256 GB - 512 GB of UFS internal storage. The carts are just non-digital ways to transfer copies of the game faster than downloading, but not fast enough to play directly from for the most ambitious titles. |
Fair points. CPU could be the difference. My computer has M2 and all games tested load within seconds.
Transfer between cart and internal sounds likely. I'm not a fan, but I'm also not the target audience. I'm guessing Nintendo games will be 20 to 30 gb, so I'll be good with internal for the games I plan on buying.