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Spindel said:

Just from a pure capitalistic standpoint.

What do people think has the best chance to generator a sequel or other good game from the studio. The game that sold 1 000 000 copies at full price or the game that sold 1 000 000 copies, most at stupid discount price like $15.

For a lot of games that fast goes to the discount bin the amount of copies sold doesn’t actually matter to if they get a sequel or the studio will make another ”masterpiece”. The discount bin is almost never to be ”nice” to gamers but mostly a damage control move.

Your point would stand if developers weren't nickle and diming the crap out of us with extra content, season passes, MTX and all that other crap.  

Some fighting games don't even come with all the characters and God forbid you want extra outfits.  

Then there are games like Tales of Arise, which is a grind fest unless you pay extra.

I'll happily bargin bin games until developers go back to releasing full games.

Last edited by Chrkeller - on 04 February 2024