Mnementh said:
The most crazy thing about this is, that the game is far from perfect. But despite it's flaws it is also a lot of fun. So it should give people the courage to just run with their crazy idea. Because even if not everything will work out like this, we will see far more ideas explored that in turn inspire others. I think we will see in time more games trying to mesh monster catching with other game principles (as we see currently a lot of games incorporating the loop of Vampire Survivors). |
If the devs do a good job updating then the 1.0 launch could also be huge. I'm sure there's been at least some discussion at big studios on how to incorporate monster catching into future projects and I'm all for it since that space needs more big players.