Kai_Mao said:
I haven't read the whole thread, but I feel that some of the assumptions based on the stats is a bit misleading. I'm not saying that SW consumers bought more 3rd party games than you think, I think that we also have to take into consideration that a majority of the AAA didn't come to Switch. Games like COD, GTAV, Madden, etc., have not come to Switch. And even if they finally do, like The Witcher 3, Bioshock, Nier Automata, Persona 5, etc., you have to take into consideration of how long it took to get those games from the time they initially released on PS4/Xbone/PC/etc. While these games were long requested, they've been in other consoles for years before and are at cheaper prices by then time they release on Switch. If they had released maybe a few months after they initially released on other consoles then maybe it would've been a fair comparison. But that's not realistic since the Switch released in 2017 and wasn't a proven console by the time games like Persona 5, Nier Automata, The Witcher 3, etc. were on store shelves. As we've seen with games like FIFA, NBA 2K, Atelier Ryza, etc., the Switch versions have done reasonably well when launched at the same time and date alongside the Xbox and PS versions. If we go by the numbers and your understanding of what third parties think, do you think that we may not see as much third party games come to Switch 2? You think that games like Street Fighter VI, Tales of Arise, Tekken 8, Final Fantasy VII Remake, Resident Evil, Persona 3 Reload, etc. would not do well on Switch 2? |
The main thing preventing those games to come or not to Switch 2 would be how much cuts would be necessary versus the regular version. If they can make a quick and cheap port they will most likely do, otherwise only for games that they expect to sell a lot (and that isn't that common unfortunately). But considering Switch 2 is coming mid gen for the other consoles it is possible that it will receive a good amount of titles since devs will expect the system to do similar as good as Switch.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







