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Mnementh said:
DonFerrari said:

If you read through the thread you'll see that it is more or less 50% of all SW sold on Switch is third party while for PS it is about 85%. So if we were to go from current Switch SW sales (1B) and PS4 LTD (close to 2B) you would have something like 500k for Switch and 1.7B for PS4 of third party SW or something like 3x more. So looking both on % or total you would see that the switch userbase is much less likely to buy 3rd party SW than PS userbase.

As I already explained in my post: if all the top selling games for the PS4 list I grabbed aren't releasing on Switch then the result is more than expected. An unreleased game cannot sell. Removing all games unreleased on Nintendo platforms from the PS-bestseller list it results in a list heavily dominated by first party. As these best-selling games account for a lot of the overall sales this clearly makes the difference. If we look at games that actually released on Switch like Minecraft, the numbers aren't that different anymore. So games aren't releasing on Nintendo because the legend says third party doesn't sell, and because top selling games aren't released the numbers feed back into the legend.

Do you really believe publishers base themselves on legends?

The games that are multi-sellers and got launched on Switch didn't get anywhere near the same sales as on the other platforms like Witcher 3, Fifa, etc. So those pubs have made their analysis of the port feasibility and the result is that most of the time they decide it is not worth it, it isn't whichcraft.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."